VVVVVV's beautifully simple 'gravity switch' mechanic really hooked me the first time I played the game, and when I found out it was possible to create your own story I decided it would be a great way to work on designing levels with a pre-determined set of rules and items at my disposal.
Here's a quick walkthrough of the content I made. I skipped the deaths for ease of watching, because some of it is quite tricky. I have to say that this way of playing it though doesn't really do the design justice because it removes the process of the player thinking about what to do. For a real challenge try pausing the video at the start of each room and see if you can figure out the solution before I do it!
I really wanted the player to have to think about the levels, rather than it all be about dexterity and platforming skill. Hope you enjoy!
Joe
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